THese all sound awful. I don't get it.
You didn't even like this one!? https://idroppedmyphonethescreencracked.tumblr.com/post/9350...
That said, guessing a bunch of those are meant to be concise examples.
For what its worth my quick take on a lot of the text-based sound coding environments [1] is that they provide a relatively quick way to approach creating audio programmatically differently compared to a more traditional spatial / grid-based daw.
One nice thing about Cracked is that you can treat it as an audio input in Ableton, Logic, etc. and so you could use it to generate a sound to sample / process further in a daw arrangement. I had stumbled across it originally from the author's Wikipedia page which mentions that he uses it to create longer albums / pieces https://en.wikipedia.org/wiki/Bill_Orcutt
Interview with him about it https://www.thewire.co.uk/news/41540/bill-orcutt-releases-op...
[1] https://tidalcycles.org/ https://sonic-pi.net/ https://chuck.stanford.edu/ https://supercollider.github.io/
I think the idea is that you can use this to build synths that you then control woth midi, etc
Would this also work for adding effects to existing audio? A simple reverb and pitch bend on a recorded vocal would make me a lot more excited than experimental synth effects.