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braza 1 day ago

One of my pet peeves with the usage of complex(ity) out of the traditional time/space in computer science is that most of the time the OPs of several articles over the internet do not make the distinction between boundaried/arbitrary complexity, where most of the time the person has most of the control of what is being implemented, and domain/accidental/environmental complexity, which is wide open and carries a lot of intrinsic and most of the time unsolvable constraints.

Yes, they are Google; yes, they have a great pool of talent around; yes, they do a lot of hard stuff; but most of the time when I read those articles, I miss those kinds of distinctions.

Not lowballing the guys at Google, they do amazing stuff, but in some domains of domain/accidental/environmental complexity (e.g. sea logistics, manufacturing, industry, etc.) where most of the time you do not have the data, I believe that they are way more complex/harder than most of the problems that the ones that they deal with.

kubb 1 day ago

I’d wager 90% time spent at Google is fighting incidental organizational complexity, which is virtually unlimited.

repeekad 1 day ago

The phrase thrown around was “collaboration headwind”, the idea was if project success depends on 1 person with a 95% chance of success, project success also had a 95% chance. But if 10 people each need to succeed at a 95% chance, suddenly the project success likelihood becomes 60%…

In reality, lazy domain owners layered on processes, meetings, documents, and multiple approvals until it took 6 months to change the text on a button, ugh

miki123211 1 day ago

Another side of this coin is that the expected payoff from a project depends on how many unrelated projects your organization is engaging in, which is deeply counterintuitive to most people.

Every project carries with it three possibilities: that of success, where the company makes money, that of failure, where the company does not, and that of a "critical failure", where the project goes so wrong that it results in a major lawsuit, regulatory fine or PR disaster that costs the company more than the project was ever expected to make.

If you're a startup, the worst that can happen to your company is the value going to 0. From an investor's perspective, there's not much of a difference between burning all the money ($10m) and not finding product-market-fit (normal failure), or your company getting sued for $3b and going bankrupt (critical failure). The result is the same, the investment is lost. For a large corporation, a $3b lawsuit is far more costly than sinking $10m into a failed project.

You can trade off these three possibilities against each other. Maybe forcing each release through an arduous checklist of legal review or internationalization and accessibility testing decreases success rates by 10%, but moves the "critical failure rate" from 1% to 0.5%. From a startup's perspective, this is a bad tradeoff, but if you're a barely-profitable R&D project at big co, the checklist is the right call to make.

This problem is independent from all the other causes to which bureaucracy is usually attributed, like the number of layers of management, internal culture, or "organizational scar tissue." Just from a legal and brand safety perspective, the bigger your org, the more bureaucracy makes sense, no matter how efficient you can get your org to be.

mncharity 1 day ago

"Nothing breeds conservatism like having something to conserve" was a recurring line from a founder-type, complaining individuals had become less dramatically innovative as the "startup" succeeded and prospered. Though they had colleagues who thought the line misapplied. IIRC, fuzzily.

pfannkuchen 1 day ago

This is really insightful, I hadn’t considered this dynamic before.

I wonder if a related intensifier is that as a company grows larger it tends to follow the letter of the law rather than the spirit of the law, which results in less buffer space between the behavior and the law (and hence higher lawsuit risk).

YZF 1 day ago

I like the ideas here but I think the actual chance of getting sued for $3b is so small as to be negligible in the context of costs. It's also questionable how much the additional process/overhead moves the needle on that chance. Larger companies also have various "shields" against these sorts of lawsuits. E.g. they lobby politicians, they employ lawyers, they have legal and IP protection.

Just like anything else in life you want to look at the present value and then get insurance for huge risks.

That said agree that a startup can take more risk but I don't think that is the major factor explaining why larger companies tend to be process heavy and slower.

miki123211 1 day ago

This explanation wasn't just about lawsuits.

Other things in a similar category are:

- negative media attention (media scrutiny increases proportionally to organization size)

- doing something that upsets an influential group and may have consequences for the rest of your business (think how big the outrage would have been if Apple, Google or Microsoft tried making an "Uber" app before Uber existed)

- bringing down the service which is being worked on, potentially breaking SLAs

- failing to meet customer / legal commitments, particularly in regards to internationalization, accessibility etc.

- security incidents, which are presumably a bigger deal, as your project is connected to the rest of your infrastructure

- getting cancelled online, which causes employees (unrelated to the project) to quit

- natural, random and serious consequences that result from the fact that your project needs the company to hire additional employees. E.g. there's a certain number of people willing to commit sexual assault or financial fraud in the population, and the more people you hire, the more likely it is that you get one of them.

YZF 1 day ago

I work for "big tech" and have worked for others. Other than some CYA training there really isn't a lot of cross talk between engineering productivity and this sort of risk aversion.

Process, complexity, inefficiency is just something that happens for big companies and big software. Things slow down and then there's a negative feedback loop and things just go down hill. Innovators dilemma sort of stuff.

pfannkuchen 1 day ago

Getting sued for $3B maybe, but what about getting fined $3B? Such as by the EU.

kridsdale3 1 day ago

This is an excellent explanation of the culture of BigTech.

apercu 1 day ago

> lazy domain owners

Interesting. As a consultant for the most of the last 25 years, my experience is the domain owners are typically invested and have strong opinions on the things that impact their jobs.

Executive leadership, on the other hand, doesn't want to actually know the issues and eyes glaze over as they look at their watches because they have a tee time.

pclmulqdq 1 day ago

There's a culture of "I won't approve this unless it does something for me" at Google. So now changing the text on a button comes with 2 minor refactors, 10 obvious-but-ignored bugfixes, and 5 experiments that it is actually better.

moregrist 1 day ago

While this sounds pretty frustrating, there is at least a small upside: at least you get to the obvious-but-ignored bugfixes.

Most smaller places don’t have the bandwidth and many larger ones don’t have the desire.

I’m not sure if that makes up for bugs potentially introduced in the refactors, though.

dietr1ch 1 day ago

Well, when the owner asks for a whole test suite that didn't exist to get a fix in, what most likely happens is that you just wasted your time in a draft CL that will get lost.

specialist 1 day ago

Do you mean the relevant code area(s) didn't have (sufficient) tests? You're being asked to backfill those missing tests in addition to your fix?

dietr1ch 1 day ago

Yes. I've experienced pushback from obvious fixes with requests to formally test their code for the first time.

All because it may break someone. Even when I presented a real defect based on docs/comments and fixed it. You'd think that if they truly cared about breakages they'd already have some tests for it from where I can easily start.

__turbobrew__ 2 hours ago

I don’t think that is necessarily unreasonable. The team may have the same constraints on themselves in that they wouldn’t touch the code either until tests are written.

vkou 1 day ago

> All because it may break someone. Even when I presented a real defect based on docs/comments and fixed it.

It's great that you found a bug and fixed it.

The problem is, how do you know that there are no other regressions?

Code is a liability. Once you check it in, the team that owns it is responsible for it. Untested code is a liability of unknown scope. It's quite understandable why they don't want to accept someone's contributions, when the contributor isn't the one who will ultimately be dealing with any of the consequences. If you think they are being mean and lazy, imagine if the tables were reversed.

I don't accept puppies or elephants as gifts for similar reasons.

It's unfortunate that existing test coverage sucks. In this case, the best way forward should be for the team in question to improve coverage, and for you to then submit your fix + a test for it. And if they don't have budget to do this, then that sucks, but that's their call to make, and that's a signal that the project in question is abandonware.

And it's fine for a large company to have a bunch of abandonware. If it works, and produces value, the optimal amount of ongoing development effort to invest into a piece of software may, depending on the circumstances, be near-zero.

vkou 1 day ago

They aren't asking for you to write tests because 'it benefits them', they are asking you to write tests because as a professional engineer, you should write tests, and not just yolo it.

Look, sometimes you may have good reasons for why a test is impractical. You are allowed to push back, or look for a different reviewer. There's a hundred thousand people in the firm, you should be able to find one or two that will let you submit literally anything that compiles.

But most of the time, the reviewer is giving you advice that you should take.

pclmulqdq 1 day ago

If you are turning a button to a slightly different shade of blue and it's not a button you own, the owner of the button should not be asking you to write tests for the button.

ncruces 1 day ago

It's as good an opportunity as any to improve things.

They're acting as selfish demanding you do something for them, as you are for refusing.

vkou 1 day ago

If the case is as simple as you describe, surely there's more than one owner of the code that can approve this, if one guy is being unreasonable.

If there is actually only one owner that can approve changes to the package, there's something really weird and unusual about that project setup, or it's someone's internal hobby project that they wrote five years ago and semi-maintain, in which case, I have to wonder why you submitting one-liner changes to it is all that important.

We're all adults, we all work together, we can all work this out. If someone absolutely insists on being an asshole, escalate. It's why you have a manager, and why they have a manager.

My experience is that very few people are unreasonable assholes.

There's always plenty of organizational, vision, strategy, and execution problem in any billion-dollar company, but 'people are unreasonable in code reviews' is not one I'd put in the top 10. It might be something that ruins your day once or twice, but that doesn't make it systemic.

dietr1ch 1 day ago

> If someone absolutely insists on being an asshole, escalate.

That's doubling down on time spent on contributing back. It's usually cheaper to workaround the issue once you notice it'll be way harder than it should be (not hard at all).

econ 1 day ago

I would think the person is more interesting and more relevant than the button. One doesn't create hurdles when I'm trying to work. You just don't do it.

I've allowed people to build a whole obstacle course one time. Decades later it stil has me randomly burst out in laughter. It's like hoarding technical debt until nothing in the code base makes sense or even looks familiar. You just don't do that...

sollewitt 1 day ago

Coordination Headwind: https://komoroske.com/slime-mold/

repeekad 1 day ago

Thanks, this may be the name they used it’s been a little while

xnx 1 day ago

The old "If you want to go fast, go alone. If you want to go far, go together."

nostrademons 1 day ago

Also why the optimal business strategy seems to be to go as far as you can alone and then bring on other people when you're running out of steam.

zenogantner 1 day ago

Well, good management/tech leadership is about making sure that the risks coming from individual failure points (10 people in your example) are recognized and mitigated, and that the individuals involved can flag risks and conflicts early enough so that the overall project success probability does not go down as you describe...

steveBK123 1 day ago

The assumptions in that math are wrong anyway. Once you depend on 10 people, the chance that they each achieve "95% successful execution" is 0.

This is only partially down to the impossibility of having every staff member on a project be A++ players.

There is coordination RISK not just coordination overhead. Think planning a 2 week trip with your spouse with multiple planes/trains/hotels, museum/exhibit ticket bookings, meal reservations, etc. Inevitably something gets misunderstood/miscommunicated between the two of you and therefore mis-implemented.

Now add more communication nodes to the graph and watch the error rate explode.

nostrademons 1 day ago

That's what the math is reflecting. Project succeeds if all of 10 people does their job well. Each person has a 95% chance of succeeding. 0.95^10 ~= 60%, and so the chance that all 10 people do their job successfully is ~60%.

Those jobs also include things like management and product design, and so the coordination risk is reflected in the 5% chance that the manager drops the ball on communication. (As a manager, I suspect that chance is significantly more than 5% and that's why overall success rates are even lower.)

steveBK123 1 day ago

That's what I mean "only 5%" encapsulating all failure modes (comms/implementation/coordination/etc) is very low.

And that under-estimation compounds to make the top level 60% much higher than it should be.

A 7.5% rate takes top-level success odds below 50% - 46%. A not unrealistic 10% takes the top level down to 35%.

Etc.

econ 1 day ago

For extra fun we are doing more than one project in a row.

Demiurge 1 day ago

And when you’re at a smaller company 90% of your time is fighting societal complexity, limit of which also approaches infinity, but at a steeper angle.

No greater Scott’s man can tell you that the reality is surprisingly complex, and sometimes you have resources to organize and fight them, and sometimes you use those resources wiser than the other group of people, and can share the lessons. Sometimes, you just have no idea if your lesson is even useful. Let’s judge the story on its merits and learn what we can from it.

apercu 1 day ago

Look, I've never had to design, build or maintain systems at the scale of a FAANG, but that doesn't mean I haven't been involved in pretty complicated systems (e.g., 5000 different pricing and subsidy rules for 5000 different corporate clients with individually negotiated hardware subsidies (changing all the time) and service plans, commission structure, plus logistics, which involves not only shipping but shipping to specific departments for configuration before the device goes to the employee, etc.

Arbitrarily, 95% of the time the issues were people problems, not technical ones.

bitexploder 1 day ago

You are right but it misses the flavor of the problem. I was a consultant in infosec to F500s for many years. Often solving a problem involves simply knowing the right person that has already thought about it or toiled on the problem or a similar one. But when there are 100,000 engineers it becomes an order of magnitude (or two!) more difficult and that puts forth unique challenges. You can still call them “people problems” and they often may be. However if you try to solve them the same way you might solve it at a smaller engineering org you will get and be nowhere and be poorer for the time you spent trying it. Ask me how I know lol. The technical problems are also like that. Almost everything has an analog or similar thing to what you are probably familiar with but it is scaled out, has a lot of unfamiliar edges and is often just different enough that you have to adjust your reasoning model. Things you can just do at even a typical f500 you can’t just do at big tech scale. Anyway, you are directionally correct and many of these wounds are self inflicted. But running a company like Google or Facebook is ridiculously hard and there are no easy answers, we just do our best.

apercu 1 day ago

Fair, but just in case, the system I used as an anecdote is operated for a company that has 45,000+ direct employees and $25 billion annual revenue.

Demiurge 1 day ago

I have a similar perspective. I think after a few years, it's the people things that have always been the hardest part of the job. That's probably why in the interviews, we always say things like: communication is key, culture fit, etc.

On the other hand, the good part of the job is solving complex technical problem with a team.

simianwords 1 day ago

Equally important is the amount of time they save because of available abstractions to use like infra, tooling etc

materielle 1 day ago

I think I understand what you are saying, and I agree.

Google has all sorts of great infra projects that simplify complex domains. Those are solved problems now, so nobody notices it.

The existence of incidental complexity isn’t evidence that the counter factual is less complexity.

tuyiown 1 day ago

I think this is addressed with the complex vs complicated intro. Most problems with uncontrolled / uncontrollable variables will be approached with an incremental solution, e.g. you'll restrict those variables voluntarily or involuntarily and let issues being solved organically / manually, or automatisation will be plain and simple being abandoned.

This qualify as complicated. Delving in complicated problems is mostly driven by business opportunity, always has limited scaling, and tend to be discarded by big players.

braza 1 day ago

I don't think this is adequately addressed by the "complicated vs. complex" framing—especially not when the distinction is made using reductive examples like taxes (structured, bureaucratic, highly formalized) versus climate change (broad, urgent, signaling-heavy).

That doesn’t feel right.

Let me bring a non-trivial, concrete example—something mundane: “ePOD,” which refers to Electronic Proof of Delivery.

ePOD, in terms of technical implementation, can be complex to design for all logistics companies out there like Flexport, Amazon, DHL, UPS, and so on.

The implementation itself—e.g., the box with a signature open-drawing field and a "confirm" button—can be as complex as they want from a pure technical perspective.

Now comes, for me at least, the complex part: in some logistics companies, the ePOD adoption rate is circa 46%. In other words, in 54% of all deliveries, you do not have a real-time (not before 36–48 hours) way to know and track whether the person received the goods or not. Unsurprisingly, most of those are still done on paper. And we have:

- Truck drivers are often independent contractors.

- Rural or low-tech regions lack infrastructure.

- Incentive structures don’t align.

- Digitization workflows involve physical paper handoffs, WhatsApp messages, or third-party scans.

So the real complexity isn't only "technical implementation of ePOD" but; "having the ePOD, how to maximize it's adoption/coverage with a lot uncertainty, fragmentation, and human unpredictability on the ground?".

That’s not just complicated, it’s complex 'cause we have: - Socio-technical constraints,

- Behavioral incentives,

- Operational logistics,

- Fragmented accountability,

- And incomplete or delayed data.

We went off the highly controlled scenario (arbitrarily bounded technical implementation) that could be considered complicated (if we want to be reductionist, as the OP has done), and now we’re navigating uncertainty and N amount of issues that can go wrong.

tuyiown 22 hours ago

I was very centered on the software part of the problem. A complex problem can be solved with a complicated chain of small technical solution. At implementation level, its complicated, not complex, e.g. you mostly need knowledge of the general problem to understand the solution, and many added things make things complicated.

My take is that if your complex problem is only solvable by complex software (e.g. not a combination of simple small parts), and _cannot_ be reduced to simpler things, you are in the complex space.

Maybe it's too reductive, it's just my opinion, but it's a good way for me to determine predictability on ability to solve a problem with many unknown, at the engineering level. The dangerous blockers are in complex space, identifying them early is critical. Complicated stuff can be worked around and solved later.

__MatrixMan__ 1 day ago

I don't think it is, because the intro gets it wrong. If a problem's time or space complexity increases from O(n^2) to O(n^3) there's nothing necessarily novel about that, it's just... more.

Complicated on the other hand, involves the addition of one or more complicating factors beyond just "the problem is big". It's a qualitative thing, like maybe nobody has built adequate tools for the problem domain, or maybe you don't even know if the solution is possible until you've already invested quite a lot towards that solution. Or maybe you have to simultaneously put on this song and dance regarding story points and show continual progress even though you have not yet found a continuous path from where you are to your goal.

Climate change is both, doing your taxes is (typically) merely complex. As for complicated-but-not-complex, that's like realizing that you don't have your wallet after you've already ordered your food: qualitatively messy, quantitatively simple.

To put it differently, complicated is about the number of different domains you have to consider, complex is about--given some domain--how difficult the consideration in that domain are.

Perhaps the author's usage is common enough in certain audiences, but it's not consistent with how we discuss computational complexity. Which is a shame since they are talking about solving problems with computers.

rawgabbit 1 day ago

If you consider their history of killing well loved products and foisting unwarranted products such as Google Plus onto customers, Google is for lack of a better word just plain stupid. Google is like a person with an IQ of 200 but would get run over by oncoming traffic because they have zero common sense.

williamdclt 1 day ago

I've not seen "accidental" complexity used to mean "domain" (or "environmental" or "inherent") complexity before. It usually means "the complexity you created for yourself and isn't fundamental to the problem you're solving"

tanelpoder 1 day ago

Also, anything you do with enterprise (cloud) customers. People like to talk about scale a lot and data people tend to think about individual (distributed) systems that can go webscale. A single system with many users is still a single system. In enterprise you have two additional types of scale:

1) scale of application variety (10k different apps with different needs and history)

2) scale of human capability (ingenuity), this scale starts from sub-zero and can go pretty high (but not guaranteed)

TexanFeller 1 day ago

Rich Hickey is famous for talking about easy vs. simple/complex and essential vs. incidental complexity.

“Simple Made Easy”: https://youtu.be/SxdOUGdseq4?si=H-1tyfL881NawCPA

mwbajor 1 day ago

Im a HW engineer and don't really understand "complexity" as far as this article describes it. I didn't read it in depth but it doesn't really give any good examples with specifics. Can someone give a detailed example of what the author is really talking about?

aweiher 1 day ago

System Thinking 101

dmoy 1 day ago

> My immediate reaction in my head was: "This is impossible". But then, a teammate said: "But we're Google, we should be able to manage it!".

Google, where the impossible stuff is reduced to merely hard, and the easy stuff is raised to hard.

dijit 1 day ago

This is probably the most accurate statement possible.

“I just want to store 5TiB somewhere”

“Ha! Did you book multiple bigtable cells”

https://youtu.be/3t6L-FlfeaI?si=C5PJcrvLepABZsVF

Phelinofist 1 day ago

What are peer-bonuses?

dijit 1 day ago

The idea is if someone helps you in a really big way that you’re able to reward that. So you can ask the company to give the person either credits for an internal store, or a direct addition to their salary for one month.

Obviously, there are limits to how many pay bonuses you can give out and if it’s direct money or store credits.

Directly asking for a peer bonus’ is not very “googly” (and yes, this is a term they use- in case you needed evidence of Google being a bit cultish).

There are companies who help do this “as a service”; https://bonusly.com/

Sharlin 1 day ago

My last workplace had a similar institution, only the reward was candy bar or similar that you could go grab from a bowl in the kitchen (working on an honor code basis), in addition to getting some praise on Slack for general warm fuzzies. It was more of a symbolic gesture for recognizing small everyday things, of course, but it was nice IMO.

blitzar 1 day ago

> The idea is if someone helps you in a really big way that you’re able to reward that

It never ceases to amaze me how (early) big tech embraced and even promoted things that would have been considered "career limiting" in traditional big corporations.

__alexs 1 day ago

By systematising/gamifying this stuff you actually help distract people from participating in the realpolitik going on within the executive team. If you stop other non-exec level realising the real way power is exercised within the company with these distractions it removes a potentially very large pool of competitors for power within the org.

wiseowise 1 day ago

> would have been considered "career limiting" in traditional big corporations.

How so?

jajko 1 day ago

Don't know about your flavor of 'traditional big corporations' but my banking megacorp has internal reward system across various 'virtues' for a decade+ at least. Its not direct reward -> money link (thats rather for hiring success), it just helps you create sort of karma, and when bonuses, raises and promotions are considered then this is taken into account.

Since that process is invisible to those being measured you never know details (and shouldn't as long as management is sane, and if isn't this the least of your concerns), but its not ignored and in this way it helps keeping people motivated to generally do good work.

blitzar 1 day ago

Big bank. Management theory at the time was to create competition between the silos for resources, time, budget, headcount, good desk locations in the bi-annual room desk shuffle, bonuses and even time of day from management. Even sales and trading - the most symbiotic of functions competed.

mkoryak 1 day ago

Credits to the store? I have never heard of this or seen that.

teivah 1 day ago

I wasn't aware of bonuses-as-a-service. Thanks for sharing.

yndoendo 1 day ago

I was in Kindergarten and watching my fellow classmates get gold star stickers on their work. They were excited when it happened to them. I saw it as being given nothing of real value and person could just go to the store and buy them for $1 or $2.

It is a social engineering technique to exploit more work without increasing wages. Just like "Employee of the Month" or a "Pizza Party."

Company I work for does this with gift cards as rewards. I was reprimanded because I sent an email to HR that this " gift" is as useful as a wet rage in the rain. I don't eat at restaurants that are franchises or have a ticker on Wall Street. Prefer local brick and mortar over Walmart and will never financial support Amazon.

If you want to truly honor my accomplishments, give me a raise or more PTO. Anything else is futile. That gift card to Walmart has 0 value towards a quality purchase like a RADAR or LiDAR development kit to learn more or such.

latentsea 1 day ago

They weren't getting a sticker. They were getting a dopamine hit.

perryizgr8 1 day ago

At a previous company I worked at, peer bonuses literally resulted in a small bonus at the end of the pay period. No gift card, just an email notification and money credited to your account. Most motivating form of peer appreciation I've seen.

decimalenough 1 day ago

Basically a way to "tip" people for going out of their way to help you, except that the "tip" comes out of the company's pocket, not yours.

To prevent obvious abuse, you need to provide a rationale, the receiver's manager must approve and there's a limit to how many you can dish out per quarter.

Rebelgecko 1 day ago

You can give someone a $175 bonus for being particularly helpful or going above and beyond. Everyone can give 20/year so it doesn't have to be that crazy of an effort to get one (although most people don't give out all 20 and the limit wasn't even enforced for a while).

It technically requires manager approval but it's kind of a faux pas for a manager to deny one unless it's a duplicate.

socalgal2 1 day ago

Something designed to remove all intrinsic motivation from employees

dgb23 1 day ago

Bonuses make a lot of sense in the financial sector, because the whole endeavor is about making money. Intrinsic motivation and making more money align. Historically it got introduced in order to mitigate cheating customers for personal gain. Also it helps that individual contributions are trivially quantifiable to a very large degree.

Obviously there are other professions that share some of these characteristics, like sales. Or if you narrow down a goal or task to "save us money".

wiseowise 1 day ago

> intrinsic motivation

Funny way to spell "unpaid extra work".

cmrdporcupine 1 day ago

Or "How many MDB groups do I need to get approved to join over multiple days/weeks, before I can do the 30 second thing I need to do?"

Do not miss

newsclues 1 day ago

“the difficult we do immediately. The impossible takes a little longer” WW2 US army engineer corp

fuzzfactor 1 day ago

>“the difficult we do immediately. The impossible takes a little longer”

This was posted in my front office when I started my company over 30 years ago.

It was a no-brainer, same thing I was doing for my employer beforehand. Experimentation.

By the author's distinction in the terminology, if you consider the complexity relative to the complications in something like Google technology, it is on a different scale compared to the absolute chaos relative to the mere remaining complexity when you apply it to natural science.

I learned how to do what I do directly from people who did it in World War II.

And that was when I was over 40 years younger, plus I'm not done yet. Still carrying the baton in the industrial environment where the institutions have a pseudo-military style hierarchy and bureaucracy. Which I'm very comfortable working around ;)

Well, the army is a massive mainstream corp.

There are always some things that corps don't handle very well, but generals don't always care, if they have overwhelming force to apply, lots of different kinds of objectives can be overcome.

Teamwork, planning, military-style discipline & chain-of-command/org-chart, strength in numbers, all elements which are hallmarks of effective armies over the centuries.

The engineers are an elite team among them. Traditionally like the technology arm, engaged to leverage the massive resources even more effectively.

The bigger the objective, the stronger these elements will be brought to bear.

Even in an unopposed maneuver, steam-rolling all easily recognized obstacles more and more effectively as they up the ante, at the same time bigger and bigger unscoped problems accumulate which are exactly the kind that can not be solved with teamwork and planning (since these are often completely forbidden). When there must be extreme individual ability far beyond that, and it must emanate from the top decision-maker or have "equivalent" access to the top individual decision-maker. IOW might as well not even be "in" the org chart since it's just a few individuals directly attached to the top square, nobody's working for further promotions or recognition beyond that point.

When military discipline in practice is simply not enough discipline, and not exactly the kind that's needed by a long shot.

That's why even in the military there are a few Navy Seals here and there, because sometimes there are serious problems that are the kind of impossible that a whole army cannot solve ;)

brap 1 day ago

“and the easy... well, that’s not a good promo artifact, so never”

gilbetron 18 hours ago

I've interviewed many current and ex Googlers, and one thing we've discovered is that we have to be careful overindexing on the scale and complexity of systems they work on. Google is insanely huge and complex, but have insane and complex tooling to help developers. "I worked on a project that affected 250 million users" is something we'll here and sounds amazing, but in reality, from their perspective, they spent months working through the complex Google dev, QA, and deployment process and pushed out a relatively straightforward change, but that change was for a massive system.

They have a unique and distinctive experience, but it usually isn't what you expect. It is rare to encounter someone from Google that actually built something of significance, and those that have are always at the staff+ level and had been there 10+ years.

If I were to make another generalization, the [g|x]ooglers that worked on relatively "small" projects are often the most interesting, as they had resources to build something from the ground up and do attempt some really interesting projects.

neilv 1 day ago

> My immediate reaction in my head was: "This is impossible". But then, a teammate said: "But we're Google, we should be able to manage it!".

"We can do it!" confidence can be mostly great. (Though you might have to allow for the possibility of failure.)

What I don't have a perfect rule for is how to avoid that twisting into arrogance and exceptionalism.

Like, "My theory is correct, so I can falsify this experiment."

Or "I have so much career potential, it's to everyone's advantage for me to cheat to advance."

Or "Of course we'll do the right thing with grabbing this unchecked power, since we're morally superior."

Or "We're better than those other people, and they should be exterminated."

Maybe part of the solution is to respect the power of will, effort, perseverance, processes, etc., but to be concerned when people don't also respect the power and truth of humility, and start thinking of individual/group selves as innately superior?

yodsanklai 1 day ago

Sorry to say that, but this sounds a bit like a fantasy. I think the vast majority of Google employees don't see themselves as particularly brillant or special. Even there, lots of people have imposter syndrome.

Actually, I've found this is a constant in life, whatever you achieve, you end up in a situation where you're pretty average among your peers. You may feel proud to get into Google for a few months, and then you're quickly humbled down.

neilv 16 hours ago

Understood, but I meant to ask about the more general problem -- not specific to Google, only prompted by that quote.

(Also, to be clear about my examples: I don't think Google is fabricating their dissertation research, nor do I think Google is genocidal.)

If you're suggesting there's a lot of humility, yet "But we can do it!" still works, that's great, and I'd be interested in more nuances of that.

RenThraysk 1 day ago

There is a certain amount of irony when the cookie policy agreement is buggy on a story about complicated & complex systems.

Clicking on "Only Necessary" causes the cookie policy agreement to reappear.

amdivia 1 day ago

Had the same issue

wooque 1 day ago

Same here, it's because you have third party cookies blocked.

CommenterPerson 1 day ago

It didn't appear on DuckDuckGo either, Thanks.

nonethewiser 1 day ago

I dont see a cookie banner. Thankfully.

jajko 1 day ago

Not for me, on Chrome now

ggm 1 day ago

I think there are two myths applicable here. Probably more.

One myth is that complex systems are inherently bad. Armed forces are incredibly complex. That's why it can take 10 or more rear echelon staff to support one fighting soldier. Supply chain logistics and materiel is complex. Middle ages wars stopped when gunpowder supplies ran out.

Another myth is that simple systems are always better and remain simple. They can be, yes. After all, DNA exists. But some beautiful things demand complexity built up from simple things. We still don't entirely understand how DNA and environment combine. Much is hidden in this simple system.

I do believe one programming language might be a rational simplification. If you exclude all the DSL which people implement to tune it.

jcranmer 1 day ago

> Middle ages wars stopped when gunpowder supplies ran out.

The arquebus is the first mass gunpowder weapon, and doesn't see large scale use until around the 1480s at the very, very tail end of the Middle Ages (the exact end date people use varies based on topic and region, but 1500 is a good, round date for the end).

In Medieval armies, your limiting factor is generally that food is being provided by ransacking the local area for food and that a decent portion of your army is made up of farmers who need to be back home in the harvest season. A highly competent army might be able to procure food without acting as a plague on all the local farmlands, but most Medieval states lacked sufficient state capacity to manage that (in Europe, essentially only the Byzantines could do that).

zmb_ 1 day ago

Following the definition from the article, armed forces seems like a complicated system, not a complex one. There is a structured, repeatable solution for armed forces. It does not exhibit the hallmark characteristics of complex systems listed in the article like emergent behaviors.

cowboylowrez 1 day ago

not a fan of the article for this reason alone. good points made, but no reason to redefine perfectly good words when we already have words that work fine.

p_v_doom 1 day ago

Agreed. The problem is not complexity. Every system must process a certain amount of information. And the systems complexity must be able to match that amount. The fundamental problem is about designing systems that can manage complexity, especially runaway complexity.

jajko 1 day ago

> Middle ages wars stopped when gunpowder supplies ran out

Ukraine would be conquered by russia rather quickly if russians weren't so hilariously incompetent in these complex tasks, and war logistics being the king of them. Remember that 64km queue of heavy machinery [1] just sitting still? This was 2022, and we talk about fuel and food, the basics of logistics support.

[1] https://en.wikipedia.org/wiki/Russian_Kyiv_convoy

destring 22 hours ago

I come from a math background so it’s a bit surprising when software engineers don’t have such basic that systems modeling vocabulary. Everyone should give Thinking in Systems by Meadows a read

Pavilion2095 1 day ago

The cookie banner reappears indefinitely on this website when I click 'only necessary' lol.

teivah 1 day ago

Sorry about that, I'm my newsletter provider (Substack) which is very buggy sometimes.

romanovcode 1 day ago

Probably because it is overly complex system.

owebmaster 1 day ago

by option or incompetence because serving text over http is very well abstracted nowadays.

codydkdc 1 day ago

if only there were some simple solution to host a static website without cookies and other garbage

https://cloud.google.com/storage/docs/hosting-static-website + pick your favorite OSS CMS

nonethewiser 1 day ago

Thankfully I dont see a cookie banner at all. Did you try moving continents?

EasyMark 1 day ago

or ublock and adding all the cookie blocker lists

tunesmith 1 day ago

I think the definitions of complex/complicated get muddled with the question of whether something is truly a closed system. Often times something is defined as "complex" when all they mean is that their model doesn't incorporate the externalities. But I don't know if I've come across a description of a truly closed system that has "emergent behavior". I don't know if LLMs qualify.

quantum_state 20 hours ago

The mentioned characteristics and more of complex systems have been known and studied since about half century ago in physics and biology. The deal with large organizations or large code bases is yet another example.

gilleain 1 day ago

Mostly overlapping definition of what a 'complex system' is with :

https://en.wikipedia.org/wiki/Complex_system

although I understood the key part of a system being complex (as opposed to complicated) is having a large number of types of interaction. So a system with a large number of parts is not enough, those parts have to interact in a number of different ways for the system to exhibit emergent effects.

Something like that. I remember reading a lot of books about this kind of thing a while ago :)

polotics 1 day ago

I think you are using hysteresis when actually meaning more general path-dependency.

kossTKR 1 day ago

  "This is one possible characteristic of complex systems: they behave in ways that can hardly be predicted just by looking at their parts, making them harder to debug and manage."
To be honest this doesn't sound too different from many smaller and medium sized internetprojects i've worked on, because of the asynchronous nature of the web, with promises, timing issues and race conditions leading to weirdness that's pretty hard to debug because you have to "playback" with the cascading randomness of request timing, responses, encoding, browser/server shenanigans etc.

carom 1 day ago

There are typos and rough grammar in the first few paragraphs and I am actually very happy about that because I know I'm not reading LLM slop.

ninetyninenine 1 day ago

Except computers attempt to model mathematics in an ideal world.

Unless your problem comes from something side effects on a computer that can’t be modeled mathematically there is nothing technically stopping you from modeling the problem as mathematical problem then solving that problem via mathematics.

Like the output of the LLM can’t be modeled. We literally do not understand it. Are the problems faced by the SRE exactly the same? You give a system an input of B and you can’t predict the output of A mathematically? It doesn’t even have to be a single equation. A simulation can do it.

ratorx 1 day ago

I think the vast majority of SRE problems are in the “side effects” category. But higher level than the hardware-level side effects of the computer that you might be imagining.

The core problem is building a high enough fidelity model to simulate enough of the real world to make the simulation actually useful. As soon as you have some system feedback loops, the complexity of building a useful model skyrockets.

Even in “pure” functions, the supporting infrastructure can be hard to simulate and critical in affecting the outputs.

Even doing something simple like adding two numbers requires an unimaginable amount of hidden complexity under the hood. It is almost impossible for these things to not have second-order effects and emergent behaviour under enough scale.

ninetyninenine 1 day ago

Can you give me an example of some problem that emerged that was absolutely unpredictable.

hiddencost 1 day ago

This is all exacerbated by a ton of the ML stack being in Python, for some god Forsaken reason.

bitpush 1 day ago

How is the choice of language the cause of anything complex/complicated?

Both python and rust (for instance) are both turing complete, and equally capable

CommenterPerson 1 day ago

Interesting, Thanks to the writer.

However, all this amazing stuff in the service of .. posting ads ?

EasyMark 1 day ago

Google does a lot besides posting ads...

bitpush 1 day ago

Doctors are doing surgery .. for earning money?

Dont be reductive.

nottorp 1 day ago

Let's add a post scriptum:

Whatever you're working on, your project is not likely to be at Google's scale and very unlikely to be a "complex system".

pentaphobe 1 day ago

Let's add a post post scriptum :)

Just because your project might not be at Google's scale doesn't mean it is therefore also not complex [^1]

Example: I'd say plenty of games fit the author's definition of "complex systems". Even the well-engineered ones (and even some which could fit on a floppy disc)

[1]: https://en.m.wikipedia.org/wiki/Affirming_the_consequent

globalnode 1 day ago

Speaking of games, why hasn't google made a game. They could create a gaming division and well... make one. Amazon did. I wonder why they haven't.

fidotron 1 day ago

Google has a really hard time grokking the games industry, to the point they can hire people from it and just almost totally ignore them. Their ideas on how Android game development should be done were utterly hilarious, and it's only because of a couple of their dev relations people going to ludicrous lengths that it is actually viable at all.

Fundamentally, and ironically, Google likes to offload complexity on to everyone else in their ecosystems, and they got so used to people being willing to jump through hoops to do this for search ads/SEO they are very confused when faced with a more competitive environment.

One reason Google can't make games is they can't conceive of a simple enough platform on which to design and develop one. It would be a far too adventurous constantly moving target of wildly different specifications, and they would insist you support all possible permutations of everything from the start. There are reasons people like targeting games consoles, as it lets you focus on the important bits first.

nottorp 14 hours ago

> Google has a really hard time grokking the games industry

And Apple :)

The two mobile duopolists don't understand gaming.

fidotron 12 hours ago

Apple absolutely do get it, they might disagree with you about what that is. Google just can't. I worked in the games industry in exactly this area, and the difference between the two is just enormous, but in ways we cannot go into in this forum.

Arelius 1 day ago

As someone who has firsthand experience:

A. The same reason Amazon had/has such a hard time.

B. Google lacking the same persistence of Amazon (Consider all the products that are killed)

C. Google's hiring process. (They organizationlly do not know how to hire specialists)

Ripstad 1 day ago

>B. Google lacking the same persistence of Amazon (Consider all the products that are killed)

Yah, like the Stadia, Google's streaming gaming console thing. They even had a first party game development division for it. So exactly what OP was wondering about.

galkk 1 day ago

Google made Ingress and Pokémon go (Niantic was part of google before it was spun off).

https://en.wikipedia.org/wiki/Niantic,_Inc.

sdenton4 1 day ago

/me pours one out for Stadia

nasretdinov 1 day ago

IMO even a more interesting observation is that even Google itself doesn't necessarily work on large scale, e.g. many regionalised services in Google Cloud don't have _that_ many requests in each region, allowing for a much simpler architecture compared to behemoths like GMail or Maps

octo888 1 day ago

Don't underestimate my colleagues' abilities to turn the simple into the complex!

vendiddy 1 day ago

Managing complexity pays off sooner than one would think.

Even a project that's like 15k lines of code would benefit from a conscious effort to fight against complexity.

0xKelsey 1 day ago

100%

p_v_doom 1 day ago

IMO what we term "complex" tends to be that which the current setup/system struggles to deal with or manage. Relatively speaking google has much much higher complexity, but it doesnt matter as much, because even in simpler cases we are dealing with huge amount of variety and possible states, and the principles of managing that remain the same regardless of scale.

prmph 1 day ago

Complex is orthogonal to Large. Some small to medium scale systems address an incredibly complex problem space. Some large systems are solving relatively simple problems. Of course I do agree that size introduces it's own complexity.

citrin_ru 1 day ago

For small scale one can build a simple system but I see many are trying to copy FAANG architecture anyway. IMHO it’s a fallacy - people think that if they’ll would copy architecture used by google their company will be successful like google. I think it other was around - google has to build complex systems because it has many users.

nottorp 1 day ago

Yes, it's called "cargo cult" and it applies to a lot of architecture and processes decisions in IT :)

ungreased0675 1 day ago

It’s an infectious disease among developers. Some people would spend weeks making a simple landing page, and it would require at least 3 different cloud services.

nottorp 18 hours ago

I'll raise you 7. If i recall correctly. At my tiny workplace we once hired someone to do a simple industrial web site that wasn't likely to ever have more than 2000 users and 10k "entities" in the database.

7 is the number of different AWS services he managed to use for just a prototype.

We thanked him and rewrote the thing.