the__alchemist 16 hours ago

Yea, that 64-byte frame size. In practice, I've always seen it abstracted away into a layer on top, but if you're working low-level (e.g. implementing that layer), it's a pain. So, a given packet may be represented by multiple frames.

1
rjsw 16 hours ago

I hold a patent on the design of a hardware offload engine to hide the handling of multiple frames from a main CPU.