> another competitor who use it will be able to produce more games, faster and less expensive
And yet this is no guarantee they will succeed. In fact, the largest franchises and games tend to be the ones that take their time and build for quality. There are a thousand GTA knock-offs on Steam, but it's R* that rakes in the money.
Exactly, cheap buggy shovelware has always been available to gamers. They just choose not to buy it because they know the experience will be sht since no one spent any time polishing it from a POC to a product.
AI generates code that's harder for humans to understand so that polishing process is takes longer and is even more costly when you have AI shtting out code at breakneck speed.