I mean sure you could in theory, but in practice that's not how common built-in random number generators work.
I was responding to:
> chances are the length of the seed is equal to the length of the original file
And why would the chances be that? You'd really have to go out of your way for that. I don't even know if there are libraries that can handle a seed and state length on the scale of megabytes. No, chances are 99.99+% it used a seed of a few bytes, because that's how common random number generators designed for efficiency work.
A PRNG with a 32 bit seed can only generate up to 2^32 different sequences of 32bit numbers, which are guaranteed to repeat after 2^32 generated numbers. Without doing the math, Even for a 3mb file chances are very slim there'll be a seed that generates the entire file. The number of unique 3mb files is astronomically larger than the number of sequences you can generate, even if you'd try every possible substring of all the sequences. So you need a PRNG that can generate more sequences, which you can only achieve by making the seed larger. What the person you were replying to was implying is that the size of the seed might approach the size of the sequence you're trying to generate.