That's the beauty of this system. You build it all locally, test it locally, debug it locally. Only then do you deploy to the cloud. And since you can build the whole thing with one file, it's really easy to reason about.
And if somehow you get a bug in production, you have the time travel debugger to replay exactly what the state of the cloud was at the time.
Great to hear you've improved serverless debugging. What if my endpoint wants to run ffmpeg and extract frames from video. How does that work on serverless?
That particular use case requires some pretty heavy binaries and isn't really suited to serverless. However, you could still use DBOS to manage chunking the work and managing to workflows to make sure every frame is only processed once. Then you could call out to some of the existing serverless offerings that do exactly what you suggest (extract frames from video).
Or you could launch an EC2 instance that is running ffmpeg and takes in videos and spits out frames, and then use DBOS to manage launching and closing down those instances as well as the workflows of getting the work done.