iandanforth 5 days ago

Nice! My favorite challenge was avoiding the glowing white dots along the path.

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doctorpangloss 5 days ago

It's really commendable these guys focused on making a fun game. The glowing dots are easy to avoid and even the story they tell is not intrusive. It's an understandable compromise!

CSMastermind 5 days ago

Yeah, they really should be some kind of powerup so you're incentivized to hit them.

Right now learning about the company feels like a penalty which I doubt was the intent.

Also for anyone who hits a dot and is confused how to get out of the information screen - you just press the arrows. I tried escape and clicking for longer than I would care to admit before I realized this.

Super cool idea though.

imglorp 5 days ago

Should we be learning about the product or the company? Only one seems valuable, no?

appstorelottery 5 days ago

Lol. Same for me, the game was avoid the white dots. It almost speaks to something deeper in terms of corporate-sponsored games, how does a "brand" form a relationship with me? Perhaps just calling the game "avoid the white dots" would have been a step in this direction?

I often get YouTube advertisements thrust upon me when I'm engaged in content and think "what are these brands thinking... bursting into my living room mid-content and trying to push tampons onto me?" I'll never buy your tampons again.

However, I digress, and apologies, because I love the game and also the studio that created it - but honest feedback - I still have no idea what the company does that sponsored this game. I don't feel an emotional connection, and the game didn't peak my interest enough to find out what they do.

In the past when I've encountered great "art" - it's inspired me to go deeper into what was behind the art; to learn more about the author, and perhaps if it's truly amazing, another step beyond this. Brands like Panic have made me do such a thing.

I remember that great commercial for (I think) it was Geiko insurance on YouTube that said "You can't skip this ad because it's already finished", it was wonderful IMHO because it empathised with the viewer. Perhaps calling the game "Avoid the dots" would do the same?

Just my opinion, insignificant such as it is.

[edit] After a moment on the balcony it occurred to me, what if the game began with a big white Super-hot title that said "Avoid the dots (Speedrun challenge)" and at the end of each level displays a high-score table? Perhaps that would even give it a chance of virality in the speed running community? (credit to the commenter that said he "speed ran" avoiding the dots for the idea)

hailpixel 5 days ago

I also went for 0% speedrun challenge.