itronitron 5 days ago

There is a glitch on the momentum level, where the marble gets stuck behind a wall after dropping into a hole.

2
paol 5 days ago

I got stuck in the spiral slide on the same level. I got the impression framerate glitches are affecting the collision detection (common physics implementation pitfall). I could be wrong though.

Still, very cool. Too cool to waste on marketing in fact :)

maroonblazer 5 days ago

Only the OP would know for sure, but it might be the case that this never would've come into existence were it not for the project to land the messages about the company.

franck 5 days ago

Yeah, sometimes the ball does some crazy things due to the way collision detection works. We tried to optimize and avoid most of the issues but it can happen.

franck 5 days ago

There is code in place to respawn the ball if we detect that it's stuck inside a block or wall, which can occur due to frame drops during the physics simulation. I'll try to reproduce this issue. Thanks for reporting it!

Grae 5 days ago

I was being malicious and dropped down onto the hovering pink cube outside the play area on the final level. Once you roll off that pink cube your respawn point is on the cube, leaving you stuck and unable to get back to the main course.

NBD but sharing in case you want this kind of playtesting feedback!

splittydev 5 days ago
weightedreply 5 days ago

I ran into the same infinite respawn. Here's where it happened to me:

https://imgur.com/RFxyl1Q

tux3 5 days ago

I seem to have dropped through a wall while taking an elevator on the elevation level, it keeps respawning me in the void, so that was a game over =)

pbronez 5 days ago

I hit the same thing. It killed me while I was dropping into the hole, then respawned me into the block, ending my game.